Next week at SIGGRAPH 2015 in Los Angeles, MAXON has once again invited some of today’s most prolific 3D artists — feature and indie filmmakers, visual effects artists and motion graphic designers — to its exhibitor booth (#715) to share fresh perspective and the latest techniques and a behind-the-scenes look at the Cinema 4D workflow on award-winning feature films, television shows and commercials, video games, and more. MAXON will live stream presentations daily.
MAXON will also preview Cinema 4D R17, a milestone release of the company’s cornerstone 3D animation, graphics, VFX, visualization, and rendering software. OPK with details
I look forward to seeing friends and colleagues at the show!
Great interview with the Digital Tutors ‘Pixel Hub’ podcast team and Jon Chappell of Digital Rebellion examining the company’s collaborative video software solutions and how film teams can work more efficiently on projects in a single location and around the world. Listen here
iPi Mocap is included in roundup piece in Engadget about how to turn your Xbox Kinect sensor into a motion capture device. iPi Soft founder and chief technology architect has said, “We will be using the same devices for playing video games as well as creating content for them. I would compare older mocap solutions to antiquated mainframe computers.”
This is a worthwhile read. http://www.engadget.com/…/using-the-kinect-for-motion-cap…/…
Recently iPi Soft also announced performance enhancements to iPi Mocap V.3.0 to include new distributed recording functionality that sets a standard for capturing synchronized video by providing up to 16 Sony PS3 Eye camera support or up to 4 Kinect sensors recorded onto multiple PCs during the same motion capture session. Additionally, the ability to track three actors simultaneously gives professional users working in film, TV, videogame development and beyond, a powerful and efficient motion capture tool. See video here.