FUI, GUI and HUD. (No, it’s not the name of an accounting firm!) but rather stands for Futuristic User Interface, Graphical User Interface and Heads-Up Display. This style of motion graphics is used by digital artists as a vital story telling tool and are prevalent in feature films, games and TV shows where technology is critical to the story such as in the graphics displayed on a computer or inside a helmet (think Iron Man), holograms, or futuristic diagnostic types of devices that haven’t always been invented. (Think Steven Speilberg’s “Minority Report” where the onscreen gadgetry in many ways predicted the future of technology. )
Earlier this month, MAXON introduced the “Perception Guide to Fictional User Interface (FUI),” a comprehensive tutorial series designed to help Cinema 4D artists learn the technical aspects of creating futuristic motion graphics imagery for fictional and nonfictional use to bolster 3D animation and VFX digital experiences.
The series was created by Perception, the New York City-based motion graphics studio best known for providing high-end visual effects with an emphasis on futuristic UI and HUD designs for blockbuster feature films and for digital concept and product design for some of the biggest names in technology.
Watch this roundtable discussion hosted by John LePore, Chief Creative at Perception, speaking to his fellow design team members about the tutorial series and futuristic user interfaces in film.
At the upcoming 2017 NAB Show, LePore and Russ Gaultier, art director at Perception, will host presentations at the MAXON booth (SL #6324) showcasing their front-line experience using the robust animation tools in Cinema 4D to design iconic user experiences for blockbuster feature films (The Avengers, Captain America: Civil War, Batman v Superman: Dawn of Justice), and digital concept and product design for some of the biggest names in technology (Microsoft Hololens, Samsung, SpaceX).
Jay Ankeney writing for Broadcast Bridge recently spoke with Pavel Sorokin at iPi Soft about the company’s new Automation Add-On capabilities.
“Modern animation production has very complex pipelines,” Sorokin said, “and our iPi Automation Add-on allows them to create scripts that can alleviate repetitive motion tracking tasks. They use our software to create command sequences, and then apply those motions to automate various different characters.”
Read more here.
Joshua Michie, principal at Toronto-based Apiary Studio and long time Cinema 4D user, created “ANTUM” its debut virtual reality (VR) conceptual soundscape video which will soon be available on the Oculus Samsung Gear VR store
Virtual Reality Reporter published a Q&A with Joshua focused on the studio’s 3D content creation workflow and his thoughts on the future of VR for motion graphics artists.
Read article here.